> Workflow
Here is a demonstration of a workflow using Photoshop and Cube.First of all, we grab a nice image: ![]() As long as the original image is a RAW photography and because we work in a 16-bits workspace, we can safely start to create some nice "vintage" effect without too much distortion, by adding some adjustment layers and coloring stuff in the stack: ![]() Until we're satisfied with the result: ![]() Then, we can work directly we these two images, but we prefer using an "all colors" image to be sure we won't miss any components in the process: ![]() Just put this image over the backgound layer in the stack, disable all the effects and save the collapsed result as a 8-bits RGB jpeg named "src.jpg": ![]() Then do the same with the whole process stack activated and save the collapsed result as a 8-bits RGB jpeg named "dst.jpg": ![]() Visually, it may something look like this: ![]() Switch to the command line and generate a "gen.cube" 3D LUTs file by interpolating from "src.jpg" to "dst.jpg". Now you can use the "gen.cube" file to process the original file, by using the "Cube -use" command line or directly under Photoshop CS6 with the Color Lookup adjustement: ![]() This is the result of the 3D LUT application: ![]() Of course, we can re-use the same cube file again and again, with other images: ![]() And easily get the same "look": ![]()
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the Cube tool was designed and owned by Arnaud Sintès |